June is finally here and after selling out more than a million copies in one day, Apple fans around the world will be eagerly anticipating the arrival of the new gadget through their letterboxes this month.
The Apple Watch has been making headlines ever since it first went on general sale in April, and whilst some reviews were great, some were not as favourable about the newest release from the creative genius of Jonathan Ive. Available in three models, the Apple Watch, the Apple Watch Sport and the somewhat extravagant Apple Watch Edition, the gadget serves primarily as a notification device which works best with other Apple products.
One area that the watch fell short on however was its gaming offering: obviously, with a watch face that’s just a few millimetres across in size, we can’t be expecting to shoot down bad guys a la Call of Duty.
However, in response to criticism about the watch, one savvy games developer has decided to produce a game that is specifically designed for a gadget of such a size and capabilities. Step forward, Runeblade, the new fantasy role playing game that sees players entering into a mystical realm to ward off evil spirits.
Unlike many other of the 3,500 apps now available for the Apple Watch, this is one that does not rely on another Apple product to function to its full potential. Developers at Everywear Games are describing it as “Twitter-sized entertainment” and the principle is the same – short bursts of excitement, for 10 to 15 seconds at a time.
Everywear Games CEO Aki Järvilehto said: “If you look at the dynamics of similar platforms, it’s always been games and entertainment that make us feel passionate about these devices.”
What’s more, staff at Everywear Games are also clearly on the money when it comes to game genres. Popular television shows like Game of Thrones have only served to catapult the fantasy genre to the top spot for gaming fans, and this has been exemplified in many other industries such as online gambling – at Slotocash, for example, their Orc vs Elf game is proving particularly popular with online players. But does this mean that mobile gaming is to undergo a huge change in the future?
While many of us will be used to playing mobile games on tablets, smartphones or even ‘phablets’, it’s another kettle of fish to play a whole game on a tiny watch device. However, for bursts of fun of only 10 seconds at a time, this could be just the kind of pint-sized fun that today’s gamer is looking for.